Monday, November 24, 2008

I died inside. PS3, Wii, and Xbox 360 meet Human Wrecking Balls

Two guys destroying game consoles.



I can't even afford one. Damnit.

Saturday, November 22, 2008

Not a Review of Call of Duty World at War

I will not write a review for the new Call of Duty World at War.

Why? Because I can't play the damn thing properly. I played about four levels before I gave up. I tweaked the settings to death and even tried it on the lowest possible settings! This game stutters at 640x480 noAA, low textures, no effects whatsoever. Crap.

For those who want to know what my hardware specs are.

Core2 Duo 2.4Ghz (Overclocked to 2.7Ghz)
Nvidia GF7600gs
2gb Memory

I have high standards for gameplay. I don't like it when the game stutters or hangs up once every 5-6 seconds. I don't like it when the audio queues are out of sync with the video because of these video problems. My standards are high, but some people I know can tolerate this.

This is the first game I couldn't play on this PC. I hate it when my PC becomes obsolete.

The Future Is Yours Commander
Red Alert 3 Game Review

Conquering the world has never been so much fun.

Red Alert 3 builds on the story and style left by Red Alert 2. Its story and gameplay, much like its predecessor, is fun, entertaining. Units as strange as the sonic disruptor armed dolphins and bears, and as unique as mecha airplanes are at the heart of this sturdy RTS game.

As expected the RA3 storyline is as corny and funny as the whole red alert universe is supposed to be. This time, the time traveling soviets have removed Einstein (who was integral in the past RA games), from the timeline to save their failing empire. When they return they find that they have gained the upper hand on their war with the Allies, but that a new faction was formed. The Empire of The Rising Sun. Other than this, the loss of Einstein also meant the loss of our beloved superweapons like the weather machine and the nuclear bomb.

The gameplay is classic red alert RTS. Centered on building structures from a single command center and advancing through the tech tree to get to the best units and detroying the enemies. The units are balanced by the standard rock, paper, scissors configurations with each unit, even the strongest one, has a weakness that can be exploited, if one uses the appropriate counter unit. Also available are support powers and superweapons that can truly upset the balance of the any fight.

The campaigns are great and can pose a great challenge on higher difficulties. The funny and amusing video sequences are filled with celebrities whose cheesy acting can make a geeks day. One would be surprised at the number of celebrities you would see on them (I will not say who they are as to not spoil your fun).

The only thing I didn't like while playing this game is the AI co-commander on the campaign missions. I appreciate how fun it can be to play with a human co-commander. But the AI is stupid at times and I would have wanted to go at it alone rather than have to think about a useless teamate.

This game may not be a classic, but it sure is a great and welcome addition to franchise that is. Get it if you can.

Thursday, November 13, 2008

This Isn't a Game, It's a Movie!
Brothers in Arms Hells Highway
Game Review

If you like war movies, this is a great game for you.

Brothers in Arms Hell's Highway is the third installment in the Brothers in Arms series from Ubisoft and Gearbox Software. Set in World War 2, the game plays out during Operation Market Garden an ambitious attempt to win the war by going through Holland.

Unlike other games in the genre it is centered more on team tactics rather than the power and heroics of the players character. Like the previous games in the series you will be able to command different teams to move, fire, and suppress the enemy. Other than the fire team and assault team, the game introduces a bazooka team that can be used to blow out enemy position and a machine gun team that is excellent for suppressing enemies at range and destroying sandbag bunkers. You will also be using a tank but unlike the previous games you will not be able to command it as part of your squad.

Another important part of this game is the story. The games characters, most of which also come from the previous game, like Matt Baker and Joe Hartsock, give compelling performances (for computer animated characters that is). This installment provides the deepest look into the back story behind the game so far. It's story line also implements some elements the creators cut from the first game and second game (the pistol).

This game has introduce great improvements to the series. Better, but not perfect, accuracy for the player fives the game a better and less disorienting feel. Explosions and gunfire sound good even on mediocre speaker setups. Outstanding visuals and destructive models create a believable setting for the story.

The game is not without faults, the stress i puts on your system is considerable. My mid-range system that can play Call of Duty 4 without a problem hiccups on this game even at low and extreme low settings. The AI, even though they are "smarter" than their predecessors, still do pretty stupid things sometimes, like hiding at the wrong side of a piece of cover. Finally the lack of an "assault" command makes it harder for the player to command a team to rush the enemies from the side and take over their position.

All in all this is one of the better games out there. Well worth the money if you're going to buy it.

Wednesday, November 12, 2008

OMG! Here Comes the Core i7!

I am very happy with my Core 2 Duo but the specs on this new processor may just be what I need to get out of bed.
The new Core i7 is the next generation of desktop processors from Intel. From what I have read it will be released in 3 forms: Core i7-965 Extreme Edition, Core i7-940, and Core i7-920. The extreme edition runs at 3.2GHz, 4 cores, and has unlocked multipliers for extreme overclocking fun!

All Core i7s also have Hyper-Threading. Yes, hyper-threading, the technology that gave us geeks our first peek at how multiple threads would affect computing. By giving it an second executable thread it gave me maximum performance when multi-tasking, increasing productivity and performance. I can only imagine what kind of shapes this processor could draw when it can make the computer see 8 processing cores.

One thing not to look forward to is the price, $1000 for the extreme edition, and the fact that we also would need to buy a new motherboard for the new LGA1366 slot that the processor would use.

With DDR3 triple channel memory, multiple SLi enabled GPUs, and faster chipsets, the future looks bright (and expensive) for us PC geeks. Good luck to us all.